NvidiaDextrSegTool3DGUI.h
2.31 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
/*
* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef NvidiaDextrSegTool3DGUI_h
#define NvidiaDextrSegTool3DGUI_h
#include <org_mitk_nvidia_aiaa_Export.h>
#include <QScopedPointer>
#include <QmitkToolGUI.h>
#include "NvidiaDextrSegTool3D.h"
namespace Ui {
class NvidiaDextrSegTool3DGUI;
}
class NVIDIA_AIAA_EXPORT NvidiaDextrSegTool3DGUI : public QmitkToolGUI
{
Q_OBJECT
public:
mitkClassMacro(NvidiaDextrSegTool3DGUI, QmitkToolGUI)
itkFactorylessNewMacro(Self)
protected slots:
void OnClearPoints();
void OnConfirmPoints();
void OnAutoSegmentation();
void OnNewToolAssociated(mitk::Tool *);
protected:
NvidiaDextrSegTool3DGUI();
~NvidiaDextrSegTool3DGUI() override;
void updateConfigs();
private:
QScopedPointer<Ui::NvidiaDextrSegTool3DGUI> m_Ui;
NvidiaDextrSegTool3D::Pointer m_NvidiaDextrSegTool3D;
};
#endif