pointset.h
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/*
* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "common.h"
#include <vector>
#include <string>
namespace nvidia {
namespace aiaa {
////////////
// PointSet //
////////////
/// Type Definition for 2D/3D/4D Point
typedef std::vector<int> Point;
/*!
@brief AIAA PointSet
*/
struct AIAA_CLIENT_API PointSet {
/// Array of 2D/3D/4D Points to represent [[x,y,z,w]+]
std::vector<Point> points;
/// Checks if points is empty
bool empty() const;
/// Count of points
size_t size() const;
/// Append new Point to points list
void push_back(Point point);
/*!
@brief create Model from JSON String
@param[in] json JSON String
@param[in] key Specific key inside JSON String that represents PointSet.
3D Example:
@code
[[70,172,86],[105,161,180],[125,147,164],[56,174,124],[91,119,143],[77,219,120]]
@endcode
@return PointSet object
*/
static PointSet fromJson(const std::string &json, const std::string &key = "");
/*!
@brief convert PointSet to JSON String
@param[in] space If space > 0; then JSON string will be formatted accordingly
@return JSON String
*/
std::string toJson(int space = 0) const;
};
}
}