NvidiaDeepgrowSegTool2DGUI.h
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/*
* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef NvidiaDeepgrowSegTool2DGUI_h
#define NvidiaDeepgrowSegTool2DGUI_h
#include <org_mitk_nvidia_aiaa_Export.h>
#include <QScopedPointer>
#include <QmitkToolGUI.h>
#include "NvidiaDeepgrowSegTool2D.h"
namespace Ui {
class NvidiaDeepgrowSegTool2DGUI;
}
// Look into NvidiaDeepgrowSegTool2D.h for more information.
class NVIDIA_AIAA_EXPORT NvidiaDeepgrowSegTool2DGUI : public QmitkToolGUI
{
Q_OBJECT
public:
mitkClassMacro(NvidiaDeepgrowSegTool2DGUI, QmitkToolGUI)
itkFactorylessNewMacro(Self)
protected slots:
void OnNewToolAssociated(mitk::Tool *);
void OnClearPoints();
protected:
NvidiaDeepgrowSegTool2DGUI();
~NvidiaDeepgrowSegTool2DGUI() override;
void OnPointAdded();
void UpdateConfigs();
private:
QScopedPointer<Ui::NvidiaDeepgrowSegTool2DGUI> m_Ui;
NvidiaDeepgrowSegTool2D::Pointer m_NvidiaDeepgrowSegTool2D;
mitk::DataNode::Pointer m_InputImageNode;
long m_PointSetAddObserverTag = 0;
long m_PointSetMoveObserverTag = 0;
};
#endif