NvidiaSmartPolySegTool2D.h
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/*
* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef NvidiaSmartPolySegTool2D_h
#define NvidiaSmartPolySegTool2D_h
#include <MitkNvidiaAIAAModuleExports.h>
#include <mitkAutoSegmentationTool.h>
#include <mitkDataNode.h>
#include <mitkPointSet.h>
#include "NvidiaPointSetDataInteractor.h"
#include <nvidia/aiaa/polygon.h>
namespace us {
class ModuleResource;
}
class MITKNVIDIAAIAAMODULE_EXPORT NvidiaSmartPolySegTool2D : public mitk::AutoSegmentationTool
{
public:
mitkClassMacro(NvidiaSmartPolySegTool2D, AutoSegmentationTool);
itkFactorylessNewMacro(Self);
us::ModuleResource GetIconResource() const override;
const char *GetName() const override;
const char **GetXPM() const override;
void Activated() override;
void Deactivated() override;
void PolygonFix();
void Mask2Polygon();
void SetCurrentSlice(unsigned int slice);
void SetServerURI(const std::string &serverURI, const int serverTimeout);
void SetNeighborhoodSize(int neighborhoodSize);
protected:
NvidiaSmartPolySegTool2D();
~NvidiaSmartPolySegTool2D() override;
std::string create2DSliceImage();
void displayResult(const std::string &tmpResultFileName);
private:
std::string m_AIAAServerUri;
int m_AIAAServerTimeout;
int m_NeighborhoodSize;
mitk::PointSet::Pointer m_PointSetPolygon;
mitk::DataNode::Pointer m_PointSetPolygonNode;
NvidiaPointSetDataInteractor::Pointer m_PointInteractor;
mitk::DataNode::Pointer m_WorkingData;
mitk::DataNode::Pointer m_OriginalImageNode;
mitk::DataNode::Pointer m_ResultNode;
std::vector<int> m_MinIndex;
std::vector<int> m_MaxIndex;
unsigned int m_currentSlice;
unsigned int *m_imageSize;
mitk::BaseGeometry::Pointer m_imageGeometry;
nvidia::aiaa::PolygonsList m_polygonsList;
};
#endif